Project Spectre Script | AUTOFARM, AUTO CASH
local player = game:GetService("Players")
local lplayer = player.LocalPlayer
local character = lplayer.Character
local mobname = {
"Arlo",
"Blyke",
"Cripple",
"Isen",
"Volcan",
"Zeke",
"Remi",
"Byron",
"Orrin",
"Farrah",
"Seraphine"
}
getgenv().autotp = true
while autotp do
local function mobn()
for _, mob in ipairs(game.Workspace:GetChildren()) do
if mob:FindFirstChild("HumanoidRootPart") and mob:FindFirstChild("Humanoid") then
local compare = (character.HumanoidRootPart.Position - mob.HumanoidRootPart.Position).Magnitude
if compare < 25 and compare > 0 and mob.Humanoid.Health > 0 and table.find(mobname, mob.Name) then
return mob
end
end
end
end
local mobpath = mobn()
if mobpath ~= nil then
repeat
for i = 1,5 do
local value = workspace.Entexio.Cancellations.Value
game:GetService("ReplicatedStorage"):WaitForChild("Punch"):FireServer(mobpath.Humanoid,i,value)
end
wait()
until mobpath.Humanoid.Health <= 0
end
wait()
end
Someone Clean this up I tried making one