Burger Game Script | AUTO BUY
local args
local objs = workspace.GameData.Objects
local tell = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Tell")
while wait(1) do
if objs.Boxbrgr.Amount.Value < 5 or objs.Boxbac.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Meat"
}
tell:FireServer(unpack(args))
end
if objs.Boxltc.Amount.Value < 5 or objs.Boxoni.Amount.Value < 5 or objs.Boxpcl.Amount.Value < 5 or objs.Boxtom.Amount.Value < 5 or objs.Boxchz.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Veggies"
}
tell:FireServer(unpack(args))
end
if objs.Boxbbun.Amount.Value < 5 or objs.Boxtbun.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Bread"
}
tell:FireServer(unpack(args))
end
if objs.Boxfri.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Fries"
}
tell:FireServer(unpack(args))
end
if objs.Boxreal.Amount.Value < 5 or objs.BoxFriCon.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Cups"
}
tell:FireServer(unpack(args))
end
if objs.BoxBag.Amount.Value < 5 or objs.Boxtray.Amount.Value < 5 then
args = {
[1] = "Order",
[2] = "Trays"
}
tell:FireServer(unpack(args))
end
end